Arduino Development Cookbook

Arduino Development Cookbook Author Cornel Amariei
ISBN-10 9781783982950
Release 2015-04-23
Pages 246
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If you want to build programming and electronics projects that interact with the environment, this book will offer you dozens of recipes to guide you through all the major applications of the Arduino platform. It is intended for programming or electronics enthusiasts who want to combine the best of both worlds to build interactive projects.

Arduino Cookbook

Arduino Cookbook Author Michael Margolis
ISBN-10 9781449305611
Release 2011-03-24
Pages 662
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Create your own toys, remote controllers, alarms, detectors, robots, and many other projects with the Arduino device. This simple microcontroller board lets artists and designers build a variety of amazing objects and prototypes that interact with the physical world. With this cookbook you can dive right in and experiment with more than a hundred tips and techniques, no matter what your skill level is. The recipes in this book provide solutions for most common problems and questions Arduino users have, including everything from programming fundamentals to working with sensors, motors, lights, and sound, or communicating over wired and wireless networks. You'll find the examples and advice you need to begin, expand, and enhance your projects right away. Get to know the Arduino development environment Understand the core elements of the Arduino programming language Use common output devices for light, motion, and sound Interact with almost any device that has a remote control Learn techniques for handling time delays and time measurement Use simple ways to transfer digital information from sensors to the Arduino device Create complex projects that incorporate shields and external modules Use and modify existing Arduino libraries, and learn how to create your own

Arduino Workshops

Arduino Workshops Author John Boxall
ISBN-10 9783864913808
Release 2013-09-23
Pages 448
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Der Arduino ist eine preiswerte und flexible Open-Source-Mikrocontroller- Plattform mit einer nahezu unbegrenzten Palette von Add-ons für die Ein- und Ausgänge - wie Sensoren, Displays, Aktoren und vielem mehr. In "Arduino-Workshops" erfahren Sie, wie diese Add-ons funktionieren und wie man sie in eigene Projekte integriert. Sie starten mit einem Überblick über das Arduino-System und erfahren dann rasch alles über die verschiedenen elektronischen Komponenten und Konzepte. Hands-on-Projekte im ganzen Buch vertiefen das Gelernte Schritt für Schritt und helfen Ihnen, dieses Wissen anzuwenden. Je tiefer Sie in die Materie eindringen, desto komplexer und raffinierter werden die Projekte.

Arduino f r Dummies

Arduino f  r Dummies Author John Nussey
Release 2015-02-04
Pages 456
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Vom Hobbybastler zum großen Entwickler und Künstler Sie wollen Ihrer Kreativität mit dem Arduino freien Lauf lassen, brauchen aber noch Hintergrundwissen? John Nussey und Gerhard Franken führen Sie Schritt für Schritt in die Nutzung des Arduino ein: Sie lernen die Komponenten Ihres Arduino–Boards kennen, erfahren, wie Sie die Software installieren und mit dem ersten Sketch LEDs blinken lassen. Nützliche Werkzeuge wie Steckplatine und Multimeter werden vorgestellt, das Wichtigste zur Elektrizität und zum Löten wird erläutert. Komplexere Schaltungen und Projekte können Sie anhand der vorhandenen Beispielsketche gleich umsetzen. Bald steht der Realisierung Ihrer eigenen Ideen nichts mehr im Wege.

Arduino Kochbuch

Arduino Kochbuch Author Michael Margolis
ISBN-10 9783868993547
Release 2012-08-31
Pages 624
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Mit dem Arduino-Kochbuch, das auf der Version Arduino 1.0 basiert, erhalten Sie ein Füllhorn an Ideen und praktischen Beispielen, was alles mit dem Mikrocontroller gezaubert werden kann. Sie lernen alles über die Arduino-Softwareumgebung, digitale und analoge In- und Outputs, Peripheriegeräte, Motorensteuerung und fortgeschrittenes Arduino-Coding. Egal ob es ein Spielzeug, ein Detektor, ein Roboter oder ein interaktives Kleidungsstück werden soll: Elektronikbegeisterte finden über 200 Rezepte, Projekte und Techniken, um mit dem Arduino zu starten oder bestehende Arduino-Projekt mit neuen Features aufzupimpen.

Internet of Things with Arduino Cookbook

Internet of Things with Arduino Cookbook Author Marco Schwartz
ISBN-10 9781785883316
Release 2016-09-30
Pages 188
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Over 60 recipes will help you build smart IoT solutions and surprise yourself with captivating IoT projects you thought only existed in Bond movies About This Book This book offers key solutions and advice to address the hiccups faced when working on Arduino-based IoT projects in the real world Take your existing skills and capabilities to the next level by building challenging IoT applications with ease. Be the tech disruptor you always wanted to be with key recipes that help you solve Arduino IoT related problems smarter and faster. Put IoT to work through recipes on building Arduino-based devices that take control of your home, health, and life! Who This Book Is For This book is primarily for tech enthusiasts and early IoT adopters who would like to make the most of IoT and address the challenges encountered while developing IoT-based applications with Arduino. This book is also good for developers with basic electronics knowledge who need help to successfully build Arduino projects. What You Will Learn Monitor several Arduino boards simultaneously Tweet sensor data directly from your Arduino board Post updates on your Facebook wall directly from your Arduino board Create an automated access control with a fingerprint sensor Control your entire home from a single dashboard Make a GPS tracker that you can track in Google Maps Build a live camera that streams directly from your robot In Detail Arduino is a powerful and very versatile platform used by millions of people around the world to create DIY electronics projects. It can be connected to a wide variety of sensors and other components, making it the ideal platform to build amazing Internet of Things (IoT) projects on—the next wave in the era of computing. This book takes a recipe-based approach, giving you precise examples on how to build IoT projects of all types using the Arduino platform. You will come across projects from several fields, including the popular robotics and home automation domains. Along with being introduced to several forms of interactions within IoT, including projects that directly interact with well-known web services such as Twitter, Facebook, and Dropbox we will also focus on Machine-to-Machine (M2M) interactions, where Arduino projects interact without any human intervention. You will learn to build a few quick and easy-to-make fun projects that will really expand your horizons in the world of IoT and Arduino. Each chapter ends with a troubleshooting recipe that will help you overcome any problems faced while building these projects. By the end of this book, you will not only know how to build these projects, but also have the skills necessary to build your own IoT projects in the future. Style and approach This book takes a recipe-based approach, giving you precise examples on how to build IoT projects using the Arduino platform. You will learn to build fun and easy projects through a task-oriented approach.

Einf hrung in Python

Einf  hrung in Python Author Mark Lutz
ISBN-10 9783897214880
Release 2007
Pages 624
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Einf hrung in Python has been writing in one form or another for most of life. You can find so many inspiration from Einf hrung in Python also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Einf hrung in Python book for free.

Electronics Cookbook

Electronics Cookbook Author Simon Monk
ISBN-10 9781491989302
Release 2017-03-31
Pages 464
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If you’re among the many hobbyists and designers who came to electronics through Arduino and Raspberry Pi, this cookbook will help you learn and apply the basics of electrical engineering without the need for an EE degree. Through a series of practical recipes, you’ll learn how to solve specific problems while diving into as much or as little theory as you’re comfortable with. Author Simon Monk (Raspberry Pi Cookbook) breaks down this complex subject into several topics, from using the right transistor to building and testing projects and prototypes. With this book, you can quickly search electronics topics and go straight to the recipe you need. It also serves as an ideal reference for experienced electronics makers. This cookbook includes: Theoretical concepts such as Ohm’s law and the relationship between power, voltage, and current The fundamental use of resistors, capacitors and inductors, diodes, transistors and integrated circuits, and switches and relays Recipes on power, sensors and motors, integrated circuits, and radio frequency for designing electronic circuits and devices Advice on using Arduino and Raspberry Pi in electronics projects How to build and use tools, including multimeters, oscilloscopes, simulations software, and unsoldered prototypes

Intel Galileo Networking Cookbook

Intel Galileo Networking Cookbook Author Marco Schwartz
ISBN-10 9781785281723
Release 2015-08-26
Pages 174
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Over 50 recipes that will help you use the Intel Galileo board to build exciting network-connected projects About This Book Create networking applications using the Intel Galileo board Control your web-based projects in real time from anywhere in the world Connect to the Temboo web service to interact with a huge range of APIs Who This Book Is For If you have already worked on ARM boards like Arduino, but now want to learn Intel Galileo, then this book is for you. Knowledge of C programming language is required. What You Will Learn Set up your Galileo board for the Internet of Things Connect external sensors to the Intel Galileo Create and run a web server on the Galileo board Control hardware devices from the Galileo Host web-based applications on the Intel Galileo Monitor data from the cloud using the Galileo Build a complete home automation hub using the Galileo board In Detail Arduino is an electronic prototyping platform used by millions of people around the world. Intel Galileo is fully Arduino compatible; hence it combines the high performance of Intel with the simplicity of Arduino Software Development Environment. This makes it the ideal platform to build exciting projects, especially in the field of web-based connected applications and the Internet of Things. The book features several recipes all based on the Intel Galileo board, and that exploit the powerful features of the board. Each chapter explores a given field using the Galileo board. The book is mainly divided in three parts. The first part is all about learning the basics of the Intel Galileo board, but it uses some of the powerful features of the board such as connecting external sensors and complex hardware devices, compared with more basic Arduino boards. Then, the book dives into the topics related to networking and the Internet of Things. You will learn how to run a web server on the board and log data using a cloud-based service. Finally, the book ends with a chapter that aims to build a complete home automation hub using the Galileo board. This chapter uses everything that was learned in the book to make a home automation system using the Galileo board and Arduino. Style and approach This book contains exciting recipes that will help you create projects using the Intel Galileo platform to build systems in various domains like local networking applications, the Internet of Things, and home automation. Each recipe is explained in a step-by-step fashion, always starting with the assembly of the hardware, followed by basics tests of all hardware components. At the end, an exciting project is built using the knowledge acquired in the rest of the book.

MongoDB Data Modeling

MongoDB Data Modeling Author Wilson da Rocha França
ISBN-10 9781783550586
Release 2015-06-22
Pages 202
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This book covers the basic concepts in data modeling and also provides you with the tools to design better schemas. With a focus on data usage, this book will cover how queries and indexes can influence the way we design schemas, with thorough examples and detailed code. The book begins with a brief discussion of data models, drawing a parallel between relational databases, NoSQL, and consequently MongoDB. Next, the book explains the most basic MongoDB concepts, such as read and write operations, indexing, and how to design schemas by knowing how applications will use the data. Finally, we will talk about best practices that will help you optimize and manage your database, presenting you with a real-life example of data modeling on a real-time logging analytics application.

Der Schockwellenreiter

Der Schockwellenreiter Author John Brunner
ISBN-10 9783641101480
Release 2014-11-27
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Wenn es ein Phänomen wie das absolute Böse überhaupt gibt, dann besteht es darin, einen Menschen wie ein Ding zu behandeln. (John Brunner) Doch in unserer Zukunft ist der Einzelne nicht mehr als eine Ansammlung von Daten, Einsen und Nullen im Netz, verwaltet von entsetzlich tüchtigen Leuten. Die Menschen sind nur noch eine numerische Größe, die hin- und hergeschoben wird, sogar gelöscht werden kann, bis die Bilanz am Ende wieder stimmt. Nick Haflinger kam als Kind nach Turnover, eine Anstalt für besonders begabte Schüler, doch als er erkennt, dass die Regierung Genexperimente mit ihnen durchführt, flieht er. Er ist ein begabter Hacker und kann sich so der Verfolgung lange entziehen. Doch die Beamten sind ihm auf der Spur, und am Ende gerät die Regierung so unter Druck, dass sie nur noch einen Ausweg sieht: brutale Gewalt.

Raspberry Pi Home Automation with Arduino Second Edition

Raspberry Pi Home Automation with Arduino   Second Edition Author Andrew K. Dennis
ISBN-10 9781784393939
Release 2015-02-25
Pages 148
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If you are new to the Raspberry Pi, the Arduino, or home automation and wish to develop some amazing projects using these tools, then this book is for you. Any experience in using the Raspberry Pi would be an added advantage.

Sensoren messen und experimentieren mit Arduino und Raspberry Pi

Sensoren   messen und experimentieren mit Arduino und Raspberry Pi Author Ville Valtokari
ISBN-10 9783864916021
Release 2014-11-19
Pages 408
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Sensoren sind Ihre Augen, Ohren, Nasen und Fingerspitzen, wenn es darum geht, die physikalische Welt zu erforschen und zu vermessen. Zusammen mit den Minicomputern Arduino und Raspberry Pi ist es ganz einfach, programmgesteuert die Messwerte der Sensoren aufzunehmen, sie zu verarbeiten und Ergebnisse auszugeben oder Aktionen auszulösen. Mit diesem Buch lernen Sie, einfache Geräte zubauen, die alles Mögliche messen können - vom Nachweis verschiedener Gase über infrarotes Licht bis hin zu Beschleunigung von Objekten. Unter anderem werden folgende Themen und Projekte aus der physikalischen Welt behandelt: • Entfernungen messen mit Ultraschall und Infrarot • Gase und Rauch: Alkotest und Rauchmelder • Berührung und Druck: berührungsfreier Berührungssensor • Bewegung erkennen und steuern • Licht und Flammen: eine Chamäleonkuppel bauen • Beschleunigung und Winkelgeschwindigkeit: eine Roboterhand steuern • Identität feststellen: eine futuristische Schatztruhe bauen • Elektrizität und Magnetismus: Solarzellen per Web überwachen • Schall: Töne sichtbar machen • Wetter und Klima: Wettervorhersage auf E-Paper In mehr als 50 Projekten und Praxisexperimenten erfahren Sie, wie Sie die Sensoren sowohl mit dem Arduino als auch mit dem Raspberry Pi einsetzen können. Alle Experimente werden ausführlich und anschaulich erklärt, so dass sie zum Nachmachen anregen. Die entsprechenden Programme stehen zum Download bereit.

Programming Interactivity

Programming Interactivity Author Joshua Noble
ISBN-10 9781449379193
Release 2009-07-21
Pages 736
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Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.

BeagleBone Black Cookbook

BeagleBone Black Cookbook Author Charles A. Hamilton
ISBN-10 9781783982936
Release 2015-11-18
Pages 346
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Over 60 recipes and solutions for inventors, makers, and budding engineers to create projects using the BeagleBone Black About This Book Learn how to develop applications with the BeagleBone Black and open source Linux software Sharpen your expertise in making sophisticated electronic devices Explore the BeagleBone Black with this easy-to-succeed recipe format Who This Book Is For If you are a hardware, Linux, and/or microcomputing novice, or someone who wants more power and possibilities with product prototypes, electronic art projects, or embedded computing experiments, then this book is for you. It is for Internet of Things enthusiasts who want to use more sophisticated hardware than the Raspberry Pi or the Arduino can provide. Whether you are an engineering student, a DIYer, an inventor, or a budding electronics enthusiast, this book delivers accessible, easy-to-succeed instructions for using an advanced microcomputing platform. What You Will Learn Set up and run the BeagleBone Black for the first time Learn the basics of microcomputing and Linux using the command line and easy kernel mods Make introductory projects with Python, JavaScript, BoneScript, and Node.js Explore physical computing and simple circuits using buttons, LEDs, sensors, and motors Discover the unique features of the BeagleBone Black and its real-time computing functions Build intermediate level audio and video applications Assemble and add ingredients for creating Internet of Things prototypes In Detail There are many single-board controllers and computers such as Arduino, Udoo, or Raspberry Pi, which can be used to create electronic prototypes on circuit boards. However, when it comes to creating more advanced projects, BeagleBone Black provides a sophisticated alternative. Mastering the BeagleBone Black enables you to combine it with sensors and LEDs, add buttons, and marry it to a variety of add-on boards. You can transform this tiny device into the brain for an embedded application or an endless variety of electronic inventions and prototypes. With dozens of how-tos, this book kicks off with the basic steps for setting up and running the BeagleBone Black for the first time, from connecting the necessary hardware and using the command line with Linux commands to installing new software and controlling your system remotely. Following these recipes, more advanced examples take you through scripting, debugging, and working with software source files, eventually working with the Linux kernel. Subsequently, you will learn how to exploit the board's real-time functions. We will then discover exciting methods for using sound and video with the system before marching forward into an exploration of recipes for building Internet of Things projects. Finally, the book finishes with a dramatic arc upward into outer space, when you explore ways to build projects for tracking and monitoring satellites. Style and approach This comprehensive recipe book deconstructs a complex, often confusing piece of technology, and transforms it to become accessible and fun with snappy, unintimidating prose, and extensive easy-to-succeed instructions.

Programmieren in Lua

Programmieren in Lua Author Roberto Ierusalimschy
ISBN-10 3955390209
Release 2013
Pages 435
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Programmieren in Lua has been writing in one form or another for most of life. You can find so many inspiration from Programmieren in Lua also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Programmieren in Lua book for free.

Elektronik Hacks

Elektronik Hacks Author Monk, Simon
ISBN-10 9783826697180
Release 2013-12-05
Pages 328
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Ein Do-It-Yourself-Guide für Einsteiger Zahlreiche Projekte mit Sensoren, Fernsteuerungen, Motoren und Arduino Setzen Sie Ihre Elektronik-Ideen direkt in die Tat um Verschiedene Projekte mit dem Arduino-Mikrocontroller Alle Projekte sind mit zahlreichen farbigen Abbildungen, Fotos und Diagrammen illustriert. Einführung ins Verlöten von Drähten und Bauteilen Erklärung elektronischer Bauteile und Lesen von Schaltplänen Grundlagen zu Strom, Widerstand und Spannung Die Verwendung von Transistoren, LEDs und Laserdioden-Modulen Stromversorgung durch Netzteile, Batterien, Akkus oder Solarzellen Einsatz des Arduino-Mikrocontrollers und vorgefertigter Module Verwendung von Sensoren zum Messen von Beschleunigung, Helligkeit usw. Audioverstärker, Mikrofone und UKW-Sender bauen oder modifizieren Reparatur und Ausschlachten elektronischer Geräte Projekte aus dem Buch: Detektor für Methangas Ein via Internet gesteuertes elektronisches Spielzeug Farbmessgerät Ultraschallentfernungsmesser Ein ferngesteuertes Roboterfahrzeug »Eierlaufen« auf Beschleunigungsmessung beruhend Ein 1-Watt-Audioverstärker Abhörwanze, gebaut aus einem gehackten MP3-UKW-Minisender Bremslichter und Scheinwerfer für Modellautos Wer braucht schon einen Abschluss als Elektroingenieur, um mit elektronischen Geräten zu basteln, sie umzubauen oder zu modifizieren? In verständlichen Anleitungen und ohne unnötigen theoretischen Ballast wird in diesem grundlegenden und praxisnahen Buch erläutert, wie Sie schnell und einfach elektronische Geräte auseinandernehmen, neu verdrahten, umbauen, oder für andere Zwecke nutzen. Sie finden in diesem Buch zahlreiche leicht nachvollziehbare und spannende Projekte. Dabei kommen Sensoren, Beschleunigungsmesser, Fernsteuerungen, Ultraschallentfernungsmesser, Motoren, Audiogeräte, Mikrofone und UKW-Sender zum Einsatz. Ein ausführliches Kapitel zeigt außerdem verschiedene Projekte mit dem Arduino-Mikrocontroller. Das abschließende Kapitel beschreibt den korrekten Umgang mit den Werkzeugen des Elektronikers und preiswerte oder kostenlose Elektronik-Software.